![]() ![]() Despite these less durable ships, the sequel's difficulty was eased somewhat by the inclusion of new features such as changeable difficulty settings and more detailed mission briefings. While the gameplay is very much in keeping with X-Wing and its expansions, the shift in focus toward Imperial activities yields more than just thematic and cosmetic changes, as many of the Empire's basic ships are completely unshielded and thus much more fragile than their Alliance counterparts. ![]() ![]() Trading the X-Wings and Y-Wings of the Rebel Alliance for the TIE spacecraft of the Imperial Navy, players are tasked with defending the Galactic Empire against various hostile forces, from the clear and present threat of the Rebels, to other less obvious dangers such as pirates and Imperial turncoats. The sequel to 1993's Star Wars: X-Wing, Star Wars: TIE Fighter is a space combat simulation developed by Totally Games and published by LucasArts in 1994. ![]()
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